The Last drop
Indie game. Story-based game taking place in the finnish town of Jyväskylä in the 90s. Check out more of The Last Drop game in TikTok.
Roles: Trainee for 3 months, thesis about face animation, work tryout for 6 months.
Duties:
-Blueprinting a combat system
-Creating and updating Animation Blueprints.
-Creating control rigs: FK and IK for body, morph target controls for face.
-Creating body animations for combat and cutscenes (in UE sequencer and Cascadeur).
-Managing the small team of animators during work tryout.
Tech: Unreal Engine 5, UE Blueprints, a bit of C++
Sopanhämmentäjät
School project. Play as two mice working in a coffee shop.
Developed in Unity Engine for Windows and Android platforms.
Game mechanics
-Serve incoming orders by switching between two mice
-Failing to complete an order three times will end the game
-An Order fails if it takes too long or if the ingredients are wrong
-Serving seems easy at the start, but making cakes and fetching sugar will cause a delay to serving drinks. After a few minutes the orders can pile up, causing older orders to fail due to wait time.
Tech: Unity Game engine, C#