The Last drop
Indie game. Story-based game taking place in the finnish town of Jyväskylä in the 90s. Check out more of The Last Drop game in TikTok.
										
										
										
										
										
										
										
										Roles: Trainee for 3 months, thesis about face animation, work tryout for 6 months.
								
								Duties: 
								-Blueprinting a combat system
								-Creating and updating Animation Blueprints.
								-Creating control rigs: FK and IK for body, morph target controls for face.
								-Creating body animations for combat and cutscenes (in UE sequencer and Cascadeur).
								-Managing the small team of animators during work tryout.
								
								Tech: Unreal Engine 5, UE Blueprints, a bit of C++
								
Sopanhämmentäjät
School project. Play as two mice working in a coffee shop.
								
						
								
										
										
										
										
										
										
										
										
										
										Developed in Unity Engine for Windows and Android platforms.
								
								Game mechanics
								-Serve incoming orders by switching between two mice
								-Failing to complete an order three times will end the game
								-An Order fails if it takes too long or if the ingredients are wrong
								-Serving seems easy at the start, but making cakes and fetching sugar will cause a delay to serving drinks. After a few minutes the orders can pile up, causing older orders to fail due to wait time.
								
								Tech: Unity Game engine, C#